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GDMorti

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  1. Like
    GDMorti reacted to Tentayena in Thoughts on these boots for FO general?   
    Just poking my head in to throw out a few more vendors for First Order boots, mostly because the quality on the imperialboots is somewhat less than desired. 

    Gio at Crow Props has begun taking commissions for First Order officer boots around the same price point as IB, and are custom made to you.
    Or, if money isn't an issue (I know it was somewhat for you specifically, but I just want to throw these out for anyone who might be lurking) Magnoli Clothiers recently released these

    My wallet still hurts looking at them tbh.

    Also re. Gloves
    They look good to me! The flair on the gauntlet might be a bit tricky to tuck into a sleeve, but provided the leather is soft enough, i don't see it barring anything approval wise
     
  2. Like
    GDMorti reacted to bobafett4ever in Solo - and new uniforms!   
    So, after thinking about this, I propose an update to the Line Officer, Staff Officer, Science Officer, and ISB.
     
    Since we've now seen each of these Officer's with the straight legs and Chelsea boots, I think it appropriate to just update each CRL with a Note.  That note would state that for the said uniform, an off-duty varient would be the same but with the straight leg trousers and Chelsea boots.
    Basically, this would eliminate the science Officer as it becomes irrelevant (and not to hurt feeling or say it's not relevant, it just becomes one with the Line Officer varient).
    We already sort of have this on ISB.  We can just update it so it's consistent across all 3 CRLs.
    Thoughts?
     
  3. Like
    GDMorti reacted to PArmstr in Solo - and new uniforms!   
    What buckrogersbarker said makes sense. If he is correct, and it seems to be the case, then a rank bar is just a rank bar. It shows the position someone has in the hierarchy of imperial military. It has nothing to do with a title someone has or what job that person does. Galen Erso seems to be a scientist in the rank of operations major in the Army Operations, whatever that supposed to be, of the Empire during the flashback scene.
     
    There are similar things in the real military. A nurse in the US Army can have the rank of a major and have the position of head nurse. A couple of years ago, I knew a guy, who was a major in the US Air Force. He had a degree in computer science but his occupation in the Air Force was flying a C-130 Hercules.
  4. Like
    GDMorti reacted to Vengeance in Solo - and new uniforms!   
    Truthfully what I've seen above is one thing that keeps me away from this forum. You only added evidence to his end statement there in that incoherent rant. I've been on this forum for quite some time and the animosity presented in these blaster waving contests is pushing people away. Information is presented and if it doesn't line up with expectations it is dismissed and deemed contradicting. Where is the information to actually help build these things correctly or start trying to?
     
    From what's been presented it seems rather simple to relate the officer's on the yacht to Dillon's rank system and our straight pants officers from ANH. We have this lined up for us far easier than we did even from when I started this process in '09. We have a wealth of information and need to take advantage of it.
  5. Like
    GDMorti reacted to buckrogersbarker in Solo - and new uniforms!   
    alright here we go.  
     
    This was the rank structure that was created by Glyn Dillon and David Crossman for Rogue One and the Solo movie.  It is really David Crossman who created this, but he is not on social media and Dillon does speak to it on Twitter and instagram.
     
    Here is a close up of the operations officers ranks.  Erso wore the Operations Major rank in the flashback cocktail sequence on Coruscant.  I think Crossman screwed this up because it is equivalent with naval officers... but I digress.  
     
    there are a number of people with these rank bars seen in A New Hope and Rogue One.  Chief Bast is the best known, but also is General Romodi, who in the Rogue One visual guide is a veteran of the Clone Wars and is Tarkin's "Old Battle Horse".  Hardly a scientist.
     
    He is seen in the ANH conference room scene.
     
    And reappears in the Death Star Overbridge seconds before it is destroyed wearing straight pants and Chelsea boots.
     
    Title and Rank being different is not a radical concept.  I am sorry you guys do not understand it, but that doesn't mean that it is not valid.  A person can be a drill instructor and Gunnery sergeant at the same time.  A person can be a science officer and a operations major at the same time.  This is easily grasped by most people.  This isn't contradictory.
     
    https://twitter.com/JonKasdan/status/1000608682307010560 Here is the link to Jon Kasdan's tweet.  We will see Carida eventually and you will see operations officers there.
     
    Kris... you take the air out of the room and end the discussion.  You are confrontational and dismissive.  The only people who perhaps feel they are safe to talk, or permitted to talk, are those appointed or linked to you.  Because of that a lot is missed here or overlooked.  The people participating take their cues from you.  If something should be supported or if it should be attacked, they look to you first.  If it should should be discussed or if it should be ignored, they look to what you say first. 
     
    Because of your manner, a number of people that can contribute have walked away.  People with access to information, creators, behinds the scenes stuff.  People who can make things, who are trained tailors, fabric specialists,  people who do this professionally have walked away because of your manner and how you talk to them over even the smallest of things.  Because of that we have in this detachment missed pockets, buttons, snaps, there is almost no discussion on fabric, let alone when a costume has different fabrics meeting one another.  And we proudly say these are the best made costumes anywhere and yet don't want to talk about what they may be missing.  What we have left is a few people skilled and almost no one formally trained.  
     
     
  6. Like
    GDMorti got a reaction from Dathdad in 3 new 501st members   
    Love it! You guys look amazing!
  7. Like
    GDMorti reacted to Dathdad in 3 new 501st members   
    Hi all,
     
    My wife and my two daughters are 501st members! And my wife became the 100th member of our garrison! 
    IC 16777 / IC 14914 / IC 66039
     
     

  8. Like
    GDMorti reacted to bjsavage7 in Revamp   
    Some good ideas in here guys. Many improvements are being made every day & suggestions are always helpful & appreciated.  
    I do have to admit though, that the name Imperial Officer Corps isn't going anywhere for a long long time. All Imperial, Republic, First Order, ect are welcomed here, and always will be. 
  9. Like
    GDMorti reacted to Exaldear in Revamp   
    I say that yes, split FO and Imperial. Both will grow as new material is released (resistance is coming).
     
    Main categories would be for splitting things into the correct organisational groupings. While some might not be the classic officer, even the Fleet Troppers are security officers. Hell, anyone with a tiled badge is an officer.
     
    As for outcomes. It may go nowhere, and if it looks that way then the command staff will stick a pin in it (sooner would be best). Until then, I don't mind throwing dead around until something sticks.
     
    As for groupings.
     
    High command: These would be your Grand Moff's, your Governors, Grand Admirals
    Fleet command: Line and staff officer, plus the 451 and the science officer (maybe Imperial dress uniform name change)
    Security officers: ISB, Directors of intelligence Isard etc
    Fleet troopers: the naval staff
    Crew: for the scanners etc
    FO (for now it's one list, but that will change): The officers of the first order.
  10. Like
    GDMorti reacted to Exaldear in Revamp   
    Not an actual fight no, but I highly disagree with the imperial intelligence officer being listed as ISB. But that's step 2.
     
    Should have also stated, step 4 is galactic domination.
  11. Like
    GDMorti reacted to Exaldear in Revamp   
    That was just an example of one way it could look, and if we got the mud trooper officers and made a bid for veers in armour then we could open a new header for ground officers.
     
    Just a way to bring order to the chaos.
  12. Like
    GDMorti reacted to charlyselo in Revamp   
    I think that the current distribution it's not bad. One section for officers, one for crew, one for navy/fleet troopers. If something changed, maybe it would be to divide the officers section in two, one for the films, one for the rest (comics, tv shows, videogames, etc), as this section it's becoming bigger. But it's not really too much necessary..

    One thing that I agree with you, is that we need to separate some CRLs, that's for sure...
  13. Like
    GDMorti got a reaction from Hask in Hux & FO General amends!   
    Afternoon all!

    Ok, have been talking things through with some folks regarding this thread and I have to say my perspectives have been... adjusted. But! I'm all for being proven wrong with regards to costume accuracy. It's the proving that matters.  With that in mind:

    1. Kris' earlier proposal for the Hux CRL to include some options for the back of the coat, for example I propose: "Coat has a split, a box pleat, or a gusset which runs from the waist to the bottom hem" is reasonable and I'd like to throw my support behind this. Regarding my proposed wording, bear with me, I'll explain below.

    I've seen enough now to show, at least to me, that there isn't a split on the costume (rather, that it's solid at the back, unfortunately there is still no 100% proof of WHAT exactly is going on back there.)

    A pleat is a reasonable way of achieving this, I however personally believe that the amount of fabric required to get the necessary flow and swoosh, would actually be better obtained through adding a gusset to the back of the coat. Hence my inclusion in proposed text above. A gusset is a piece of fabric inserted into a seam to add breadth (or reduce stress in tight fitting areas) and I think a triangular piece of fabric added at the back (its point at the waistline, wider at the bottom, with the same for the lining) would give suitable flare while keeping the back solid. You would crisply press the seams so that the additional fabric hung inside of the coat at rest, yet it would flare out when you moved or if the wind caught it. It's just as valid a method as a pleat, in fact I think it would reduce bulk around the waist seam and overall at the back compared to a reverse box pleat. Gussets in the backs of coats in a very similar manner to the way I'm describing, are fairly commonplace in coats as long as Hux's
    .
    It must be said though, the Starkiller speech scene cannot be ignored. It's what most people have referred to when making coats, and I agree that it should still be permissible as an option for the back of the coat. 

    Allowing for the proposed options is fair, so long as -something- is there rather than just a plain backed coat. A split, a box pleat, or a gusset will help the thing move and flow as it should. A straight backed coat with none of the above, is less accurate than any of the portrayals on screen, and will be very rigid/not flow or move correctly.

    2. Re-introducing the foldover at the knee for Hux's costume with strapping detail adding as a new level two clearance feature is very reasonable. I think this had already been settled but I'm just highlighting so it can be confirmed. Again, I'm happy to provide text and diagrams for both methods (for approval ofc) to help elaborate as the detail is not clear and hard to explain verbally. Kayla could also provide close up photos of her pants as they feature the fold over, for a detail photo to help explain to GMLs what to look for. Yknow, along with screen reference. XD

    If this sounds reasonable, with text and images approved in here by everyone prior ofc, I think that sounds good.  Thoughts?
  14. Like
    GDMorti reacted to BroadSword in IOC representing on the Red Carpet   
    Had the opportunity to attend the Solo: A Star Wars Story Hollywood World Premiere on May 10th. Here's a few pictures.
     




     
    On a side note..... new ventures await as far as Officer stuff goes .
     
     
  15. Like
    GDMorti got a reaction from Coldsteele in Grand Admiral Thrawn - Rebels   
    That uniform looks very slick  Congrats on clearance! <3
  16. Like
    GDMorti got a reaction from bjsavage7 in Hux & FO General amends!   
    I honestly can't see that split being a mistake. Yes that scene had some CG, quite a lot in fact, with the footage of Hux and the other officers&Phasma all filmed and either added into the scene in post or they might have all been filmed together in the right stage formation. The location and the sea of troopers themselves would have been CG also. To needlessly CG an actor or their costume etc when they could just, blow a wind machine at it, makes very little sense. 

    How does this explain all the figures of Hux having the split in place in some way? When 3D scans of the actors in their costumes are taken for this information?

    I don't think there's competing theories here for the leg wraps. I'm saying that the foldover detail (featured in the Lieutenant/Captain CRL as its a trait both uniforms share, it was a detail included in the General until updates were made some time ago when I believe it was removed in error which is an easy fix!) needs to be replaced as it's a key feature of the pants of the costume. The strap detail in question would then be something someone can add at level 2 perhaps. I'm entirely fine with this, I think most are, It's just going to be a case of getting the wording right. I think that @Elendriel's proposition for how to include the strap detail in her post above sounds reasonable?
  17. Like
    GDMorti got a reaction from rattleandburn in Hux & FO General amends!   
    It took standing the man on a podium and blowing a wind machine at him to get the split to billow and show itself like that. It's a heavy coat, and Hux wears a lot of black, plus most of his scenes are very dark and with dark backgrounds. Seeing through the split as he's walking around is going to be difficult. It's imperceptible when he's standing still because the edges are flush.

    There is a LOT of important design elements for this coat, which has been moved into higher level clearance (level 2/3) for whatever reason. ALL of which are definitive, proveable, and very, very clearly there. The front pockets. The center back seam. The princess seams. The cuffs on each sleeve. The two extra coattails at the back with the diagonal edges. This stuff is valid and there is ample proof it exists and yet it was all bumped to "optional".

    The split in the coat is there, from the center back seam (just above the lower back) to the bottom hem. This, along with all of the above, should be basic due to ample proof.
    There may or may not be a box pleat from the center back seam up to the shoulders somewhere. This is a hard maybe and doesn't harm anyone to include.
     
    I'm honestly not sure why "can we get the wrap detail re-added please" and "can we add this split in, as seen in the movie, please" are meeting such resistance.
  18. Like
    GDMorti reacted to rattleandburn in Hux & FO General amends!   
    Its super not a box pleat, Hux just has only the one scene where he (or the wind) move it enough for it to be extremely visible, as it lies quite neatly otherwise. There's evidence for one (split) and not the other (pleat). CRLs should be based on what can be seen and proved; there's a couple of other things on Hux that everyone does when they create their costume, but are mostly just extrapolated from the grey uniforms that have the same construction, as we don't see it ON Hux due to shadows or wearing a coat, and thus no one's ever tried to even offer them as CRL edits.

     
  19. Like
    GDMorti got a reaction from anthonyl31491 in Lieutenant Thrawn   
    I've had a look at the original post of this thread to see the cover art you mention here, in your original post you also stated there are clear front back and side views of the uniform type you are intending to make.

    Would it be possible to have these images specifically (and the issues of the comics they appear in) to get a clear idea of what you're looking to make? Suggestions in here are being made for a new CRL regarding the ISB style closure but from the sounds, it does not appear to be the one you're looking to make?
  20. Like
    GDMorti got a reaction from Tentayena in Hux & FO General amends!   
    Hi guys!

    A couple of things I've noticed regarding General Hux's CRL (and in turn, the generic FO General's CRL) and I'd like to request the following changes please!
     
    1. At some point (I believe back when Hux was most recently overhauled some months ago) the fold-over detail at the knee of the jodhpurs was removed. It did used to be there prior to the overhaul as optional but this needs to be basic clearance as a key feature of the pants design. This is a key aspect of the costume, and appears as an acceptable basic clearance requirement on the grey Lieutenant/Captain CRL. Please can this be added? You can see them a lot throughout the movie, and in the visual dictionary, and on several Hux action figures etc etc. You can also clearly see them in place on the CRL model's pants. Should just need to copy across the text from the Lieutenant/Captain as they're the same pants just in Hux's fabric!

    2. The greatcoat should have a split at the rear of the coat. It starts at the centre of the waist seam and goes right to the bottom. You can see this in the film, during Hux's speech, the wind catches the coat and you can see straight through that split. Check out this vid from around 1:18 in:
     
     
    Again, this split is visible in several action figures etc. It is also clearly visible on the CRL model's coat. It's a key aspect of the coat's design, not hard at all to put into place, and should be there!

    3. For whatever reason the generic FO General has not been updated at all to keep up with Hux's updates. If one was to make a generic General and not a Hux, they'd be held to completely different standards to a Hux candidate. This needs updating in full please!
  21. Like
    GDMorti got a reaction from Dimentex in Hux & FO General amends!   
    Hi guys!

    A couple of things I've noticed regarding General Hux's CRL (and in turn, the generic FO General's CRL) and I'd like to request the following changes please!
     
    1. At some point (I believe back when Hux was most recently overhauled some months ago) the fold-over detail at the knee of the jodhpurs was removed. It did used to be there prior to the overhaul as optional but this needs to be basic clearance as a key feature of the pants design. This is a key aspect of the costume, and appears as an acceptable basic clearance requirement on the grey Lieutenant/Captain CRL. Please can this be added? You can see them a lot throughout the movie, and in the visual dictionary, and on several Hux action figures etc etc. You can also clearly see them in place on the CRL model's pants. Should just need to copy across the text from the Lieutenant/Captain as they're the same pants just in Hux's fabric!

    2. The greatcoat should have a split at the rear of the coat. It starts at the centre of the waist seam and goes right to the bottom. You can see this in the film, during Hux's speech, the wind catches the coat and you can see straight through that split. Check out this vid from around 1:18 in:
     
     
    Again, this split is visible in several action figures etc. It is also clearly visible on the CRL model's coat. It's a key aspect of the coat's design, not hard at all to put into place, and should be there!

    3. For whatever reason the generic FO General has not been updated at all to keep up with Hux's updates. If one was to make a generic General and not a Hux, they'd be held to completely different standards to a Hux candidate. This needs updating in full please!
  22. Like
    GDMorti got a reaction from rattleandburn in Lieutenant Thrawn   
    I've had a look at the original post of this thread to see the cover art you mention here, in your original post you also stated there are clear front back and side views of the uniform type you are intending to make.

    Would it be possible to have these images specifically (and the issues of the comics they appear in) to get a clear idea of what you're looking to make? Suggestions in here are being made for a new CRL regarding the ISB style closure but from the sounds, it does not appear to be the one you're looking to make?
  23. Like
    GDMorti got a reaction from buckrogersbarker in Hux & FO General amends!   
    Hi guys!

    A couple of things I've noticed regarding General Hux's CRL (and in turn, the generic FO General's CRL) and I'd like to request the following changes please!
     
    1. At some point (I believe back when Hux was most recently overhauled some months ago) the fold-over detail at the knee of the jodhpurs was removed. It did used to be there prior to the overhaul as optional but this needs to be basic clearance as a key feature of the pants design. This is a key aspect of the costume, and appears as an acceptable basic clearance requirement on the grey Lieutenant/Captain CRL. Please can this be added? You can see them a lot throughout the movie, and in the visual dictionary, and on several Hux action figures etc etc. You can also clearly see them in place on the CRL model's pants. Should just need to copy across the text from the Lieutenant/Captain as they're the same pants just in Hux's fabric!

    2. The greatcoat should have a split at the rear of the coat. It starts at the centre of the waist seam and goes right to the bottom. You can see this in the film, during Hux's speech, the wind catches the coat and you can see straight through that split. Check out this vid from around 1:18 in:
     
     
    Again, this split is visible in several action figures etc. It is also clearly visible on the CRL model's coat. It's a key aspect of the coat's design, not hard at all to put into place, and should be there!

    3. For whatever reason the generic FO General has not been updated at all to keep up with Hux's updates. If one was to make a generic General and not a Hux, they'd be held to completely different standards to a Hux candidate. This needs updating in full please!
  24. Like
    GDMorti got a reaction from lantern2745 in Lieutenant Thrawn   
    I hadn't even noticed the differences in tunic closure between those two ranks! That's interesting...

    I would think that to make an "olive ISB" for lack of a better term, you'd probably be looking at a new CRL to cover that point. Alternatively, an option could be added to the Line Officer (I know we hate adding options to things now but it's just another possibility) to permit an "ISB style closure". If we can link that closure style to -specifically- ranks below Lieutenant, that could be something cool to tie in with "if you're wearing a rank below Lieutenant, you may use these ranks". It's possible that outside of its own CRL, it might be something you'd only really be able to restrict or police (closure style to rank) in the higher levels of clearance. When someone was specifically emulating someone from the comics.

    A possible loophole might need to be closed regarding "Just be blue in a line officer uniform". At present, all Thrawn CRLS have solid makeup requirements. If someone "is just a chiss in an olive uniform" we probably need to be careful that A) their makeup is up to an approvable standard and B ) they aren't going to be treading on the toes of a person signed up as one of the various Thrawn's. I think you would risk multiple "Thrawn-a-likes" at larger events. There's also the worry that someone might "want a thrawn costume" but not want to have to make a full Grand Admiral, so just slaps a blue face on, wears their line officer, things get muddled up or their makeup isnt up to scratch etc.

    Adding a Thrawn makeup appearance setup as an optional within the Line officer CRL (or within the Comic Line Officer CRL.. if it happens..) would help to reduce this. It would ensure makeup standards still remain high, and I do think that you -should- be clearing "Line Officer Thrawn"s so that signups for troops don't get complicated and weird with overlap. Troop manager can then see "oh well we've already got a Line Officer Thrawn signed up for then, so you can't be GA Thrawn/Rebels Thrawn at the same time, sorry" etc.

    I've probably muddled up my issue and solution but I'm hoping the problem I'm highlighting and the potential loophole for exploitation makes sense?
  25. Like
    GDMorti got a reaction from rattleandburn in Lieutenant Thrawn   
    Two things:

    1. If OP (or anyone for that matter) just wanted to emulate the rank bar, cylinder placement, and put on blue Thrawn makeup and be "Lieutenant Thrawn" with any cleared line officer uniform. Cool, absolutely nothing in the CRL says this can't happen.

    2. If the OP specifically wants to replicate the exact tunic design seen in the comics, a design shown multiple times, from multiple angles, consistently and on multiple characters, would this not warrant a new CRL? I'm talking -specifically- if that exact comic design of uniform is wanting to be put forward, which I think is what the OP is after here?
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