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Mitthrawnuruodo

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  1. Like
    Mitthrawnuruodo got a reaction from buckrogersbarker in Imperial Cadet changes   
    I would vote to have the helmet optional.
    Jeff does make a good point with the comparison to the officer hat, I more often don't wear my green one then do wear it.
    Added bonus if the helmet is optional - We might have more people try and make that costume happen. I don't know too many people making those helmets and those that are I'm sure aren't pumping out hundreds a day for low low prices.
     
    If I had to guess, purely a guess with no research or facts behind it, in Rebels they have the helmets because they're training to be TKs or Drivers. But now with the Thrawn comic we see all cadets, no matter what branch they're going into, wear the suits. Probably something that came later on in development and not right away when they were designing the costumes for Rebels.
  2. Like
    Mitthrawnuruodo got a reaction from Tutanchseth in Imperial Cadet changes   
    I would vote to have the helmet optional.
    Jeff does make a good point with the comparison to the officer hat, I more often don't wear my green one then do wear it.
    Added bonus if the helmet is optional - We might have more people try and make that costume happen. I don't know too many people making those helmets and those that are I'm sure aren't pumping out hundreds a day for low low prices.
     
    If I had to guess, purely a guess with no research or facts behind it, in Rebels they have the helmets because they're training to be TKs or Drivers. But now with the Thrawn comic we see all cadets, no matter what branch they're going into, wear the suits. Probably something that came later on in development and not right away when they were designing the costumes for Rebels.
  3. Like
    Mitthrawnuruodo got a reaction from PArmstr in Imperial Cadet changes   
    I would vote to have the helmet optional.
    Jeff does make a good point with the comparison to the officer hat, I more often don't wear my green one then do wear it.
    Added bonus if the helmet is optional - We might have more people try and make that costume happen. I don't know too many people making those helmets and those that are I'm sure aren't pumping out hundreds a day for low low prices.
     
    If I had to guess, purely a guess with no research or facts behind it, in Rebels they have the helmets because they're training to be TKs or Drivers. But now with the Thrawn comic we see all cadets, no matter what branch they're going into, wear the suits. Probably something that came later on in development and not right away when they were designing the costumes for Rebels.
  4. Like
    Mitthrawnuruodo got a reaction from Theblueguy808 in Admiral Versio - Battlefront 2   
    Nice work all around. You all have either a lot of time to stare at these photos or great eyes for details... maybe both
  5. Haha
    Mitthrawnuruodo got a reaction from Paggeldiwwer in Admiral Versio - Battlefront 2   
    Nice work all around. You all have either a lot of time to stare at these photos or great eyes for details... maybe both
  6. Like
    Mitthrawnuruodo got a reaction from Paggeldiwwer in Admiral Versio - Battlefront 2   
    Nice job so far Marc. The first thing that jumps out to me is on the hat. The code disc for the Dadmiral is different then the standard hat disk. Do we make that part of the standard or L2-L3?
  7. Like
    Mitthrawnuruodo got a reaction from xAlpha in Simple question: why the Empire?   
    I'm in the Empire and the Rebellion so I'm no help here
     
  8. Like
    Mitthrawnuruodo reacted to Paggeldiwwer in Admiral Versio - Battlefront 2   
    I just wrote a first draft of a CRL for Versio. I am not sure about the Codecylinders because their hooks are slightly different to the unsual ones. Maybe we can imply something about that in L3?
     
    Admiral Garrick Versio
    Required Costume Components
    The following costume components are present and appear as described below.
     
     
     
    Hat, black
    For 501st approval:
    Fabric is a medium weight suiting material exactly matching the tunic and pants. Gabardine style weave is most accurate. Fabric matches the pants. Base of the hat is conical, with a crown about 4" (101.6 mm) tall. Front and rear "flaps" overlap on the sides and are about 4" (101.6 mm) high. Front bill extends 3" down, decorated with (5) (6) or (7) concentric stitches. Imperial Code Disk positioned in the center of the front vertical "flap."  
    For level two certification (if applicable):
    Code disk has a notch in it on the outermost disk. The notch points downwards There are 5 concentric stitches on the front bill    
     
     
    Tunic, white
    For 501st approval:
    Fabric is a medium weight suiting material exactly matching the hat and pants. Gabardine style weave is most accurate. Tunic is double-breasted with a left over right closure on the tapered yoke. The right side of the double breast has it's top edge positioned 1-2" underneath the collarbone when the tunic is closed The standing collar has square corners and is about 1.6" (40 mm) tall. Collar closes snugly. A modesty panel may be present but is not required. Collar edges are closed with two eye hooks. There are code cylinder pockets on both outside panels of the jacket from about half way between the top and bottom on the arm hole. Sleeves are long, and without decoration, cuffs or buttons. Sleeves contain 2 seams. One along the bottom and one along the back. Tunic is constructed with no top-stitching (stitches visible on the exterior surface of fabric) Hook and eye fasteners on the uniform should not be visible.  
    For level two certification (if applicable):
    There is a dart of about 2" (50.8 mm) in the top center of the yoke. There is a seam running the entire circumference of the tunic, dividing it along a line hidden by the uniform belt. The back of the tunic has princess seams that run vertically and turn outward to intersect the arm-hole seam at the vertical center. The back of the tunic contains a center seam running from the collar-seam to the lower end of the tunic. For level three certification (if applicable):
    Tunic is secured on the right side by snaps or buttons. Not hook and loop fastener (Velcro). There is no top-stitching visible anywhere. A lining is preferred but not required. The code-cylinder-pockets are constructed as one-sided piped pockets or single welt-pockets  
     
     
     
    Rank Bar
    For 501st approval:
    See the Imperial Rank Bar page for more information. Worn on the left side of the tunic over the heart. Rank consists of colored plastic tiles mounted on metal bar. Each bar is 1" (25.4 mm) height, length is determined by chosen rank Rank tile dimensions are 1/2" (12.7 mm)width x 3/4" (19 mm) height and about 1/8" (3.2 mm). Tiles are mounted with 1/4" (6.4 mm) spaces between them. Rank tiles are translucent. Color quantity and combinations are determined by rank, and are appropriate to uniform type. Examples: No Grand Moffs wear black uniforms with hats. Grand Admiral rank matches Grand Admiral uniform (etc.)  
    For level two certification (if applicable):
    Multiple tile rows are made from two separate metal strips, one atop the other and meeting together flush. Double row rank bars are not allowed for staff (black uniformed) officers. For level three certification (if applicable):
    Rank consists of colored plastic push buttons mounted on a metal bar. Belt box, code cylinder, and rank badge configuration is consistent with film canon officers.  
     
     
     
    Code Cylinders
    For 501st approval:
    Two Code Cylinders are worn. Modified: silver "chalk holder" tube with short clip, top is colored Blue. Dosimeter style: True Dosimeter with correct clip and Blue top.  
    For level two certification (if applicable):
    Only real or replica dosimeters are used. The code cylinders are exact replicas of the digital model in Battlefront 2.
     
     
     
     
    Belt
    For 501st approval:
    The belt is constructed from a non-textured leather or a leather-like material. Approximately 2" (50.8 mm) in width, up to 3" (76.2 mm) is acceptable. There are no loops on the belt. A single large snap or rivet is visible approximately 1" (25.4 mm) from the buckle. The belt may be worn with the snap to the right or left of the wearer. The buckle is constructed from a horizontally brushed metal, or metal looking material. The buckle size is approximately 2 5/8" (66.7 mm) high and 4 1/8" (104.5 mm) wide with 0.5" (12.7 mm) radius rounded corners. Buckle is adorned with an Imperial Code Disk at the center.      Please refer to the Imperial Buckle reference page for information on accurate and inaccurate style buckles.  
    For level two certification (if applicable):
    Belt is made of leather. Buckle is not durved Snap is worn to the left of the wearer.   
     
     
     
    Jodphur Trousers, black
    For 501st approval:
    Fabric is a medium weight suiting material exactly matching the tunic. Gabardine style weave is most accurate. Flared riding breeches are canon, with semi-stiff flares to the hip/thigh area. Breeches are worn with boots. Pockets are acceptable, although are not visible with the tunic on.  
     
     
     
    Officer Boots
    For 501st approval:
    Knee-high, black, lace-less, smooth non-textured, leather or leather-like material. Rubber is not acceptable. PVC or synthetic material is allowed as long as it gives the appearance of leather. There are no stretch panels, buckles, snap tabs, or decoration. Boots have conservative heels. If zippers are present, they are hidden on the inner part of the boot shaft. Not visible from the front, side or back. The top of the boots may be flat or Spanish Style, but not Cowboy or Super Hero (pointed at the front) style.  
    For level two certification (if applicable):
    Boots do not have a zipper. For level three certification (if applicable):
    Boots are made of leather. Not vinyl or PVC. Exact replicas of English riding (dress) boots or Equestrian boots.  
     
     
     
     
    Gloves
    For 501st approval:
    Black, wrist length gloves constructed of a non-textured leather or leather-like material. Enclosed fingers. No buckles, straps, etc. May have three stitched lines on the back of the hand  
     
     
     
  9. Like
    Mitthrawnuruodo reacted to Steven in Simple question: why the Empire?   
    You both are a case for the ISB  
  10. Like
    Mitthrawnuruodo got a reaction from Vanto in Thrawn (Comic Adaptation)   
    Someone in my Garrison really wants to do "wild man Thrawn" and get that approved.
    Question is... what detachment would a long haired, blue skinned, man in tattered clothes go into.
  11. Like
    Mitthrawnuruodo got a reaction from Vanto in Thrawn (Comic Adaptation)   
    Reading the comic right now, it's just as good as the book was, but with pictures!
    I'm hoping there's more images of Lt. Thrawn so I can try and make that CRL happen
  12. Haha
    Mitthrawnuruodo got a reaction from Titus in I'm a face character!!!   
    I'm going to laugh if you find out he's wearing a different rank bar then you and you're forced to buy a new one.
     
  13. Haha
    Mitthrawnuruodo reacted to GDMorti in Names I've been called while Trooping...   
    Hux = "Space Weasley" or "General Weasley"
    ¯\_(ツ)_/¯
  14. Like
    Mitthrawnuruodo got a reaction from Trapper in Who just saw the Solo teaser?   
    I'm hoping the full trailer will be more interesting.
    This teaser was cool, but nothing about it got me excited or gave me and warm/fuzzy feelings.
  15. Like
    Mitthrawnuruodo reacted to Angelus in Proposed CRL: Field Agent Yssane Isard   
    I do not know if 

    OT:
    Too bad Jahan Cross outfit for his officer is kind of odd as he got two colors. LOL. I did wanted to try to make it but the color is not green nor white 

     
  16. Like
    Mitthrawnuruodo reacted to Steven in Riding Crop/Swagger Stick   
    Thanks Bobby! I plan to do some more in the future.
  17. Like
    Mitthrawnuruodo got a reaction from Steven in Riding Crop/Swagger Stick   
    That looks awesome!
  18. Like
    Mitthrawnuruodo reacted to GDMorti in Battlefront II Officer (Original Trilogy) CRL   
    BF2 has been utterly riddled with inaccuracies when it comes to replicating costumes from movie sources. As mentioned earlier in this thread the developers probably didn't have as much access to the costumes themselves as we'd think, since its possible they've ordered a Cosplaysky uniform to look at and get reference from!
    They -are- canon costumes and I -do- believe that they warrant their own CRLs. Unfortunately I also believe that they're different enough from everything we've seen before that we need to try to recreate them as they appear on-screen (screen being computer and tv screens as you play!). Warts and all. It's a toss-up between whether a "change" or deviation from the source material was intentional or not, but there are definitely a lot of mistakes made. Whether through not knowing any better since the developers probably aren't as hot for accuracy and detail as we are, or through time restraints meaning that re-using or "just get a close approximation" of assets was warranted in order to make the games release date.
  19. Like
    Mitthrawnuruodo got a reaction from GDMorti in Battlefront II Officer (Original Trilogy) CRL   
    Highly doubt that the optional blasters will be something to hold up the rest of the costume being approved by the LMO.
  20. Haha
    Mitthrawnuruodo got a reaction from xAlpha in Battlefront II Officer (Original Trilogy) CRL   
    "Don't get technical with me you overweight glob of grease"
    Fine, EA Battlefront
  21. Like
    Mitthrawnuruodo reacted to Hask in Battlefront II Officer (Original Trilogy) CRL   
    Hehehe Sorry my friend I could not resist, as for the game, Personally I love it, I play everyday and I'm in fact playing right now, plus it's given me my new favourite character 
  22. Haha
    Mitthrawnuruodo reacted to Hask in Battlefront II Officer (Original Trilogy) CRL   
    No such game as Battlefront 1
  23. Haha
    Mitthrawnuruodo reacted to Hask in Battlefront II Officer (Original Trilogy) CRL   
    Runs around shoots kills or dies dependent on the players skill
  24. Thanks
    Mitthrawnuruodo got a reaction from lantern2745 in Requesting an Advisor.   
    PM incoming
  25. Like
    Mitthrawnuruodo reacted to gmrhodes13 in **SPOILERS** Solo Imperial Lego Figures   
    Tobias Beckett (75211)

     
    Imperial Officer (75207)

     
    Imperial Navy Trooper (75207) (Nice chest plate, oh and a lady  )

     
     
    Han Solo (75211)

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